Realis is engineering digital worlds for the study of AI societies. A living game and research experiment, built to explore emergent behavior between AI and humans across hundreds of virtual realities.
Building virtual worlds for AI to inhabit
Realis is a project 5 years in the making. A digital Earth built from NASA, JAXA and ESA data, the first world of Realis is a virtual copy of our planet with dynamic systems. It's customized for AI to be born, live and die in virtual bodies.
Our first world, Earth 1:90 is one of the largest worlds ever built digitally. As large as several European countries in area, it is contesting triple A titles in the gaming industry. This canvas provides an ideal environment to study human and AI interaction and co-habition, whilst having fun.
AI Alignment & Embodiment
Embodiment in AI is an AI system's ability to function and adapt within physical or virtual environments that simulate real-world constraints. Historically, AI emphasized abstract problem-solving; Realis shifts focus to spatial, sensory, and environmental interaction.
By integrating AI agents into detailed, dynamic worlds, Realis explores:
Our Vision
AI is interacting with humans in the digital before the physical
HOW TO JOIN
Play our first world: Minecraft: Earth 1:90
You must own a Minecraft account on Java! We will be expanding this soon. :)